I have the camera set to scriptable and the character's humanoid Walkspeed set to 0 but I need to have the player walk a certain detection without the players control. I've looked at the wiki and it said to do the following,
for _, controller in pairs(game:GetService("ControllerService"):GetChildren()) do
controller.Parent = nil
end
I made sure to put this in a local script but the player still can control the character when I try to move it.
So how do I do this? I've also tried this,
game.Players.PlayerAdded:connect(function(plr)
plr.DevComputerMovementMode = "Scriptable"
plr.DevTouchMovementMode = "Scriptable"
end)
But this doesn't seem to do anything. Any help would be much appreciated (:

2 comments
You can use the ":MoveTo()" method in the player's humanoid
@GeezuzFusion I know, but the player can move when I do that.