I have written a script to change players shirt and pant when it touches the spawn point... The script works great on Roblox Studio Test and Roblox Studio Server Test... but when I publish the game to Roblox.com then the script no longer works.... the script is below :
local set = script.Parent
local shirt = game.ServerStorage.Shirt:Clone()
local pant = game.ServerStorage.Pants:Clone()
local function steppedOn (part)
local parent = part.Parent
if game.Players:GetPlayerFromCharacter(parent) then
if parent:findFirstChild("Shirt") and parent.Shirt:findFirstChild("on") == false then
parent.Shirt:destroy()
parent.Pants:destroy()
end
wait(.5)
shirt.Parent = parent
pant.Parent = parent
end
end
set.Touched:connect(steppedOn)
PLS HELP!!!!

3 comments
Is the script local or regular?
Try putting the shirt and pants in replicated storage rather than server storage.
the script is regualr