I have written a script to change players shirt and pant when it touches the spawn point... The script works great on Roblox Studio Test and Roblox Studio Server Test... but when I publish the game to Roblox.com then the script no longer works.... the script is below :

local set = script.Parent
local shirt = game.ServerStorage.Shirt:Clone()
local pant = game.ServerStorage.Pants:Clone()

local function steppedOn (part)
	local parent = part.Parent
	if game.Players:GetPlayerFromCharacter(parent) then
		if parent:findFirstChild("Shirt") and parent.Shirt:findFirstChild("on") == false then
			parent.Shirt:destroy()
			parent.Pants:destroy()
		end
		wait(.5)
		shirt.Parent = parent
		pant.Parent = parent	
	end
end

set.Touched:connect(steppedOn)

PLS HELP!!!!

3 comments

0

Is the script local or regular?

0

Try putting the shirt and pants in replicated storage rather than server storage.

0

the script is regualr