I have a turn-based strategy game that I want to highlight (meaning: change the brick color of) certain squares (parts) based on whether a selected (clicked) piece can move there. However, with one board, the pieces are highlighted for both players. I'd rather not make two copies of the board so that I can manipulate them independently, as I'd have to keep track of all the piece moves and copy them to both boards.
Here's a chess example that should be analogous to my game enough for this question: Player 1 clicks a bishop to move it and all the squares diagonal to it not blocked by other pieces are highlighted, but player 2 sees the now-highlighted squares as normal. How do i do this?
Any ideas? Suggestions?

1 comment
Just use local scripts located in the player.