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✓ ANSWER ACCEPTED

My NPC's arms keep falling off?

I barely got into NPCs and I have problems into creating them.

2 comments

0

Could it be possible that you're missing the Motor6D's required to hold the arms up?

0

How can I do that?

2 answers

✓ Accepted answer

You aren't supplying much information, so I'll assume that the the arms are CanCollide false and the NPC has no joints.

Use :MakeJoints() on the NPC Model to create joints for it, which should stop the arms falling off.

5 comments

0

It's Just the basics of A NPC. The model contains everything it needs to be an NPC, just that arms are falling by default.

0

I bet the user also wants to keep animations.

1

Is there a Humanoid in the NPC? And does the Humanoid have Health?

0

Yes and yes

1

It's probably another property. Compare the NPC to your player and see what's missing or is different.

just create a script inside the arms and inside it put this:

local function anchorNPC --Name this anything you want
	script.Parent.Anchored = true
end

EASIER WAY:

script.Parent.Anchored = true

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