I barely got into NPCs and I have problems into creating them.
✓ ANSWER ACCEPTED
My NPC's arms keep falling off?
2 answers
✓ Accepted answer
You aren't supplying much information, so I'll assume that the the arms are CanCollide false and the NPC has no joints.
Use :MakeJoints() on the NPC Model to create joints for it, which should stop the arms falling off.
5 comments
0
It's Just the basics of A NPC. The model contains everything it needs to be an NPC, just that arms are falling by default.
0
I bet the user also wants to keep animations.
1
Is there a Humanoid in the NPC? And does the Humanoid have Health?
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Yes and yes
1
It's probably another property. Compare the NPC to your player and see what's missing or is different.
just create a script inside the arms and inside it put this:
local function anchorNPC --Name this anything you want
script.Parent.Anchored = true
end
EASIER WAY:
script.Parent.Anchored = true
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2 comments
Could it be possible that you're missing the Motor6D's required to hold the arms up?
How can I do that?