I'm trying to make it so if the gui is the same size as the screen (X), it will change the text to "Thanks!"
correct = UDim2.new(0,0,900,0) if script.Parent.Parent.Parent.Bar.Size.X > correct then script.Parent.Text = "Thanks!" end
This doesn't work and I get an error that says: "Players.Player.PlayerGui.ScreenGui.Frame.status.Script:4: attempt to compare two userdata values"
How can I get this to work?