When a player touch an brick their head of the turn bigger and big small after 12 seconds But its doesn't work what is wrong?
local ting = 0
function onTouched(hit)
if ting == 0 then
ting = 1
check = hit.Parent:FindFirstChild("Humanoid")
v=hit.Parent:FindFirstChild("Torso")
if check ~= nil then
function sepuku()
script.Parent = nil
end
if (check == nil) then sepuku() end
local head = script.Parent:FindFirstChild("Head")
if (head == nil) then sepuku() end
local m = head:FindFirstChild("Mesh")
if (m == nil) then sepuku() end
local oldColor = head.BrickColor
local oldScale = m.Scale
head.BrickColor = BrickColor.Random()
for i=1,10 do
m.Scale = m.Scale * 1.05
wait(.1)
end
wait(12)
for i=1,10 do
m.Scale = m.Scale / 1.05
wait(.1)
end
m.Scale = oldScale
head.BrickColor = oldColor
script.Parent = nil
end
wait(1)
ting = 0
end
end
script.Parent.Touched:connect(onTouched)
