I have a LocalScript inside my StarterGui that contains a intro. and I want the intro to run and then gets destroyed so it wont replay after you die
How do I remove a Script after its runned?
2 answers
Well, referring to your answer, not exactly. If you're planning on making an introduction GUI, I suggest using the ReplicatedFirst service.
Your method of removing it from the StarterGui service, will make it so that introduction doesn't load for anyone else that joins the game, which is definitely not what you want.
I made a video recently on how the ReplicatedFirst service works, and how it can be used: https://www.youtube.com/watch?v=WxzgO-60XPw
I also suggest you take a look at ROBLOX's documentation of the service, for any other questions you may have. Here are some links:
http://wiki.roblox.com/index.php?title=API:Class/ReplicatedFirst http://wiki.roblox.com/index.php?title=Custom_loading_screen
nvm I got it :D game.StarterGui.BlueLoadingbar:remove()
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