I am trying to copy a GUI from a brick to a player. In means of trying to keep it modular, being able to easily change values without going through scripts, I am using int values and string values. In studio my script works, however in online mode the output window is telling me that the values I'm trying to access in the script isn't a valid member of the GUI? I have other values that are found that are attached to buttons and frames, but the two that are directly under GUI have been causing me problems. Do I have to relocate them in the hierarchy to be in a frame?
--current
local button = script.Parent
local selectedClass = script.Parent.Parent.Parent.PreviewGui:WaitForChild("SelectedClass")--SelectedClass.Value
local selectedChar = script.Parent.Parent.Parent.PreviewGui:WaitForChild("SelectedChar")
local thisClass = script.Parent.Parent.Int.Value
local thisChar = script.Parent.Parent.Title.Value
function MouseOver()
local sound = Instance.new("Sound")
sound.SoundId = "http://www.roblox.com/asset?id=341970310"
sound.Volume = 1
sound.Pitch = 1
sound.Parent = game.Players.LocalPlayer.PlayerGui
sound:Play()
wait()
sound:remove()
end
--
function onClicked()
--Play a sound
local sound = Instance.new("Sound")
sound.SoundId = "http://www.roblox.com/asset?id=341992923"
sound.Volume = 10
sound.Pitch = 1
sound.Parent = game.Players.LocalPlayer.PlayerGui
sound:Play()
wait()
sound:remove()
--Pick the Class
selectedClass.Value = tostring(thisClass)
selectedChar.Value = tostring(thisChar) --thisChar
end
function getName()
local findName = script.Parent.Parent.Title.Value -- a class type of StringValue within the overall Frame
return findName
end
print("getName() is "..getName())
script.Parent.Text = getName()
script.Parent.MouseEnter:connect(MouseOver)
button.MouseButton1Click:connect(onClicked)

2 comments
Include specifics. What's the exact error? What code is that error complaining about?
The Dev Console says that "SelectedValues is not a valid member of ScreenGui"