I created this gui that is designed to replace the current GUI of roblox with the same gui name and delete the old one. This new gui has a reset and question button which both reset and pop a question thingy above your head in studio. But it won't work in game. Not sure why. heres the scripts: Question script:
script.Parent.MouseButton1Down:connect(function()
if script.Parent.Parent.Parent.Value.Value == 0 then
local g = Instance.new("BillboardGui")
g.Parent = script.Parent.Parent.Parent.Parent.Parent.Character.Head
g.Size = UDim2.new(4,0,2,0)
g.Name = "Q"
local t = Instance.new("TextBox")
t.Parent = script.Parent.Parent.Parent.Parent.Parent.Character.Head.Q
t.Text = "Question"
t.BackgroundTransparency = 1
t.TextColor3 = Color3.new(0/255, 170/255, 0/255)
t.FontSize = "Size12"
t.Size = UDim2.new(1,0,1,0)
g.StudsOffset = Vector3.new(0, 3, 0)
script.Parent.Parent.Parent.Value.Value = 1
else
script.Parent.Parent.Parent.Value.Value = 0
script.Parent.Parent.Parent.Parent.Parent.Character.Head.Q.TextBox:Remove()
script.Parent.Parent.Parent.Parent.Parent.Character.Head.Q:Remove()
end
end)
Reset Script:
script.Parent.MouseButton1Down:connect(function()
script.Parent.Parent.Parent.Parent.Parent.Character.Torso:Destroy()
end)
The console has no errors.
