What is wrong with this onButton1Down() function? Its supposed to fire when anything in the game is clicked on but it doesn't. What am i doing wrong?
local sGui=script.ScreenGui
local frame=sGui.Frame
local player=game.Players.LocalPlayer
local mouse=player:GetMouse()
local pGui = script.Parent.Parent.PlayerGui
local function onButton1Down()
local targ=mouse.Target
--if part:FindFirstChild("examine")~= nil
--then
--sGui.Parent = pGui
-- frame.Visible=true
print("success")
--else
-- print("fail")
--end
end
mouse.Button1Down:Connect(onButton1Down)

2 comments
":Connect" should be ":connect" with a lowercase 'c'
Thank you so much!!!