I have a script that tries to find certain values in the player, the problem is the way the values are named, and it's not something that I can change. I was going to do something like
local p = game.Players.LocalPlayer:GetChildren()
if p.Name = "ClothingSlot"
But the problem is that each ClothingSlot variable has a number at the end of it, so how would I have it check if the name begins with ClothingSlot?
