local wing1 = Instance.new ("ParticleEmitter")
wing1.Parent = game.Workspace.Part
wing1.Size = 2
wing1.Lifetime = 5,10
wing1.Speed = 2
wing1.LockedToPart = true
while true do
wing1.Acceleration = 1,0,0
wait (3)
wing1.Acceleration = 0,0,0
wait(3)
end
✓ ANSWER ACCEPTED
What is wrong with this Particle Emitter script?
1 answer
✓ Accepted answer
You're supposed to use Size properties should be NumberSequences. Lifetime and Speed property should be a NumberRange. Acceleration property should be Vector3
local wing1 = Instance.new ("ParticleEmitter")
wing1.Parent = game.Workspace.Part
wing1.Size = NumberSequence.new(2)
wing1.Lifetime = NumberRange.new(5,10)
wing1.Speed = NumberRange.new(2)
wing1.LockedToPart = true
while true do
wing1.Acceleration = Vector3.new(1,0,0)
wait (3)
wing1.Acceleration = Vector3.new(0,0,0)
wait(3)
end
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1 comment
What are the errors?