wait(5)
Player = game.Players.LocalPlayer
Camera = workspace.CurrentCamera
Camera.CameraType = "Scriptable"
while true do
for i = 1, 3 do
Camera:Interpolate(
CFrame.new(game.Workspace.ClassChoose.Center.Position),
CFrame.new(Classes[i][1].Torso.Position),
1)
Choose(i)
wait(5)
end
end
No errors, just fixes the camera at a position aimed towards wherever I was looking after the wait(5)
