script.Parent.Touched:connect(function(hit)
	if hit.Name == "Torso" then
		if game.Players:GetPlayerFromCharacter(hit.Parent)  then
			 
				game:GetService("TeleportService"):Teleport(367478539,game.Players:GetPlayerFromCharacter(hit.Parent))
			
		end
	end
end)

The game is for universes, And the teleport seems to crash when people use it for some reason. This is not the starting game in the universe so Even though Iv added all the games in it to the main game, the teleport lobby and that works fine. Please help.