I have some code:
gamebytext:TweenPosition(UDim2.new(0,200,0,40), "Out", "Quad", 1, true)
This tweens it to the right possition, but as it is moving I want the text to appear gradually. Right now it just appears off the side of the screen, but I would like it to have text slowly come on.
The text for it is: A game by:
I'm guessing you use a for loop, but I don't know how I could get the text in.
