✓ Accepted answer
Yes, streaming enabled can reduce lag
What streaming enabled does is it will keep some areas of the game unloaded if it doesn't need to be loaded. This helps people with slow computers. Because this feature changes the way parts are sent to the client, scripters will have to keep in mind that objects referenced in local Lua scripts might have not arrived or have been streamed out. Games that don't use local scripts should have no problem with streaming. For more information on the subject, here's a link to the roblox wiki.
Hope that helps! Good luck!
3 comments
How exactly did you benchmark it?
Ooo... I'm afraid to answer...
I'm just wondering :(