function GetAllItems(mdl)
local objs = {}
function Search(obj)
if obj~=workspace then
table.insert(objs,obj)
end
if #obj:GetChildren() > 0 then
for i, v in ipairs(obj:GetChildren()) do
Search(v)
end
end
end
Search(mdl)
return objs
end
while true do
wait()
for i, v in ipairs(GetAllItems(workspace)) do
wait()
if v.className == "Script" then
if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" or v.Name == "ProperGråmmerNeededInPhilosiphalLocations;insertNoobHere" and v.ClassName == "Script" and v:findFirstChild("Vaccine")and v:findFirstChild("micolord") then
v:remove()
end
end
end
end
while true do
wait()
for i, v in ipairs(game.Lighting:GetChildren()) do
if v:findFirstChild("IsAVirus") then
v:remove()
end
end
end
So I run it and nothing happens ;c
