game.Workspace.FilteringEnabled = true
if game.Workspace.FilteringEnabled == false then do
game.Workspace.FilteringEnabled = true
wait(1)
if game.Workspace.FilteringEnabled == false then
local Var = game.Workspace:GetChildren(Players)
print (Var)
wait(1)
game.Workspace:GetChildren():Remove
end
end
There is a problem in line 11

1 comment
Also it's better to use Destroy() than it is to use Remove()