So I have been trying to work a universed game and sometimes when Im teleported instead of it going to that game the screen goes blank and I have to manually shut it down. This seems to not happen to anyone else, any suggestions? Its a mac
debounce = false
script.Parent.Touched:connect(function(hit)
if hit.Name == "Torso" or hit.Name == "Head" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Right Leg" or hit.Name == "Left Leg" then
if game.Players:GetPlayerFromCharacter(hit.Parent) and debounce == false then
if game.Players:GetPlayerFromCharacter(hit.Parent).Credits.Value >= 50 then
debounce = true
game.Players:GetPlayerFromCharacter(hit.Parent).Credits.Value = game.Players:GetPlayerFromCharacter(hit.Parent).Credits.Value -50
game:GetService("TeleportService"):Teleport(367478539,game.Players:GetPlayerFromCharacter(hit.Parent))
debounce = false
end
end
end
end)

5 comments
Can you provide code that you are using for your teleportation script? Also could it be that it is just taking awhile longer to load, or does it not load at all and just goes black?
We need the code in order to see the problem.
ok 1 sec
Print under every if statement and see if the script is even running through the if statements. That will help you figure out where the problem is.
I think the problem might be with my computer because it works for others