Plrs = game:GetService

me = Plrs.NyonicBear

char = me.Character

local pln = game.Workspace.me.Torso
 local Part0 = Instance.new ("Part")
Part0.Size = Vector3.new(1,1,1)
Part0.Parent = game.Workspace
local w = Instance.new("Weld") 
w.Parent = pln
w.Part0 = pln.Torso
w.C0 = CFrame.new(0, 0, 6)*CFrame.new(0, -math.pi/5, 0)

I am trying to make a part follow the torso yet getting nowhere

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