I am curious on how to clone a part in its exact form and position. I am not fluent in fromEulerAngles.
✓ ANSWER ACCEPTED
How do i clone a part and its exact position and rotation?
2 answers
✓ Accepted answer
Ummmm.... You use clone?
local clo = game.Workspace.Part:clone()
Clone copies all attributes of a part.
If Shawnyg's answer was not helpful, you just set the properties to the old part's properties:
function partClone(obj)
local c = obj:Clone()
c.CFrame = obj.CFrame -- sets rotation and position
c.Size = obj.Size -- size
c.Parent = obj.Parent -- puts into the parent of the cloned part
end
partClone(game.Workspace.BasePlate)
3 comments
0
Shawnyg's works perfectly.
0
fight fight fight
0
-_- it was just a foolproof answer gg
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2 comments
so sassy c;
lol @Goulstem c: