script.Parent.Zombie:MoveTo(Vector3.new(script.Parent.Torso.Position) + Vector3.new(math.random(-5,5),0,math.random(-5,5)))
this script is supposed to send the zombie to kinda wonder around randomly. It will go a few studs to X and a few studs to Z. But instead of that, it's trying to go the the coordinates that the math.random gets, rather than just add on to where it already is.... Help?
