heres the script
if game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge
then
game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 0
else game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 100
end
if game.Players.LocalPlayer.Character.Humanoid.Health = math.huge
then game.Players.LocalPlayer.Character.Humanoid.Health = 0
else game.Players.LocalPlayer.Character.Humanoid.Health = 100

9 comments
still not working
Any errors?
Well it should work I have tried it with MaxHealth and it set the player's health to 0
what did you use to give yourself the god
A normal health pad to increase max health to math.huge
link to the model please
just look one up in fm, change the script inside to human.Health = math.huge
do you also change thr maxhealth
I only changed the max health and after the check is done, it'll kill be player if their max health is math.huge