Hi, i have a custom health gui along side level and name over an enemy, which is gonna be used in my rpg.
But when my "creature" walks, the gui is like wobbling behind him.
I have seen in the newest RPG, that his GUI is staying above the head, whether it jumps or move.

3 comments
Where is the billboard gui parented/adornee'd? To the HumanoidRootPart? Torso?
It is parented to the model basically. Should i do the head?
I would suggest parenting it to the HumanoidRootPart. Unlike the head, the HumanoidRootPart cannot be animated.