function Follow()
for i,v in pairs(game.Players:GetChildren()) do
if v.Name == script.Parent.Owner.Value then
local ohner = v.Character
end
end
script.Parent.Zombie:MoveTo(ohner.Torso.LookVector - 10)
end
This script is supposed to keep the zombie following its owner about 10 studs behind it. It labels its owner's player through the local in-script value of Ohner, but then for some reason it can't call back to it in line 7... Help?
