How do you change only the CFrame.Angles without affecting the CFrame.p? Here's my example:

pweld.C0 = torso.CFrame:inverse()*cp
pweld.C0 = C0 * CFrame.Angles(angle.X, angle.Y, angle.Z) -- Only want to change the angles.

2 comments

0

Well, I'm not sure, but here: http://wiki.roblox.com/index.php?title=CFrame#Properties . Maybe one of the methods can help?

0

Rotating the part should not change the positional component (CFrame.p) of the CFrame.