For example, if I have a table;
a={"a","b","c"}
How would I make the TextLabel move down based off of #a?
For example, if I have a table;
a={"a","b","c"}
How would I make the TextLabel move down based off of #a?
By using a for loop.
for i=1,#a do
local label = Instance.new("TextLabel")
label.Position = UDim2.new(0, 0, (i * 10)/100, 0) -- Replace 10 with whatever number you want to scale by.
This discussion is preserved as it was. New answers, comments, and votes are closed.