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How would it be ?

Asked by 8 years ago

Please make your question title relevant to your question content. It should be a one-sentence summary in question form.

I've been trying many ways of trying to make the whole character into a 4 x 4 x 4 brick part,

Been trying to clone from ServerStorage and welding to the torso, and then making legs / arms / head not collidable. But it doesn't go very well. What's the most efficient way of doing it ? Welding .. ?

Cloning a Model into the Character and then destroying the character itself?

Any tips?

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This is a Q and A site not a request site. V don't use that answer below. Its a bad one. Conmmander 479 — 8y

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Answered by
Perci1 4988 Trusted Moderation Voter Community Moderator
8 years ago

Character is a property like any other.

Therefore if the Part is properly prepared, with a Humanoid and such, you can just do this:

player.Character = workspace.Part
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