Hello, When i try to use mouse.hit it keeps going towards the camera. How would i fix this?
script.Parent.Activated:connect(function()
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.keyDown:connect(function(key)
if key == "i" then
local Highlight = Instance.new("Part",workspace)
Highlight.Anchored = true Highlight.CanCollide = false
Highlight.Size = Vector3.new(2.5,.1,2.5)
while wait() do
if mouse.hit.p then
local Ignore = {script.Parent,game.Players.LocalPlayer.Character}
local Ray = Ray.new(script.Parent.Handle.CFrame.p,(mouse.Hit.p - script.Parent.Handle.CFrame.p).Unit*50)
local Part,Position = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore,false,true)
Highlight.CFrame = CFrame.new(Position.X,Position.Y,Position.Z)
end
end
end
end)
end)

1 comment
I can't belive i missed that.