All i want to know how to do is get a lookvector to face bottom of part. I know it has something to do with math and rotation, but i don't know the exact way of going about this. Any help would be nice.
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How do you have a lookVector face the bottom of a part rather than the front?
1 answer
✓ Accepted answer
rotate the CFrame, then take the rotated lookVector.
local lookDown = (script.Parent.CFrame*CFrame.Angles(math.rad(-90),0,0)).lookVector
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