so basically i want to know if there is a way to keep your tools/guns if they are equipped and people still have the tools/guns when they die and repsawn
COMMUNITY QUESTION
is there a way to keep tools if they are in player?
2 answers
Well u should try doing
1)Make Humanoid.Died function 2):GetChildren() from the backpack and players character 3)Get the tools and Put them in a model inside lighting 3)Use CharacterAdded and locate the model 4)Move tools inside backpack
2 comments
0
i tried that but the tools in the player character dont get saved because they just disappears when the player dies
0
That's why you put every tool inside the player's character into the backpack on death.
Make an ServerScript, put it inside 'StarterPack' & set the script to this:
--Made by ElmEditor to answer a question on ScriptingHelpers.org
local plr = script.Parent.Parent --Gets the player
local backpack = plr:FindFirstChild('Backpack') --Gets backpack
local starterpack = plr:FindFirstChild('StarterGear') --Gets StarterGear
--
if backpack and starterpack then --If starterpack + Startertools
backpack.ChildAdded:connect(function(item) --Childadded into backpack
item:Clone().Parent = starterpack --Put into StarterGear
end) --Ends all our functions
end --Ends all our functions
end) --Ends all our functions
--Made by ElmEditor to answer a question on ScriptingHelpers.org
This discussion is preserved as it was. New answers, comments, and votes are closed.

3 comments
You're asking if the user dies, they still have the tools that they died with?
Laser's response is perfectly valid. We won't create the script for you
@Shawnyg in which part does it say 'Make The Script For me' i am asking if there is a way to save a tool if it is euqipped because the script i made doesnt save the tool in character because it gets destroyed when the player dies