Okay so I don't really understand how Region3 works. I know how to plug it in and stuff. But what im trying to do is get a Vector3 value from the Region3 value. I want to make a region where crates fall from but i want to fall from different places with the same region
for example: a Region that is 10 x 30x10 which translates to code -- Region3.new (Vector3.new(10,30,10), Vector3.new(WhateverPosition)) I want to extract random Vector3 values within the 10x30x10 Region. With the value i get with math.random is the Vector3 value of the Position Crate will spawn and fall down to the baseplate. Any Idea how to do this?
