Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
COMMUNITY QUESTION

bilborad gui help?

i have a bilboard gui that has alot of text on it. it gets reeally in the way, so how do i limit the distance of which i can see the gui, like if im far away, i wont see the gui at all. is there a function for this or something?

3 comments

0

So you want the BillboardGui to get smaller as you walk away from it? Or do you want it to disappear at a certain distance.

0

dissapear

0

"bilborad" rofl

1 answer

I've made one to insert to the player itself

plr = game.Players.LocalPlayer
char = plr.Character
	local Gui = Instance.new("BillboardGui",char.Head)
		Gui.Adornee = char.Head
		Gui.Size = UDim2.new(10,0,1,0)
		Gui.StudsOffset = Vector3.new(0,2,0)
		local Label = Instance.new("TextLabel",Gui)
		Label.Size = UDim2.new(1,0,1,0)
		Label.Position = UDim2.new(0,0,0,-25) -- This limits the range by the position as a negative
		Label.BackgroundTransparency = 1
		Label.BackgroundColor3 = Color3.new(0, 0, 0)
		Label.BorderColor3 = Color3.new(0, 0, 0)
		Label.TextColor3 = Color3.new(1, 1, 1)
		Label.BorderSizePixel = 1
		Label.TextScaled = false
		Label.TextStrokeTransparency = 0
		Label.TextStrokeColor3 = Color3.new(0/255,0/255,0/255)
		Label.FontSize = Enum.FontSize.Size18
		Label.Text = plr.Name

4 comments

0

woah nice, but i think i worded the question worng, its edited

0

Just set the text size and positions to what I have up there, It'll still be ranged.

0

no, its not ranged

0

Oddly, it works for me.

This discussion is preserved as it was. New answers, comments, and votes are closed.