Larger bricks have larger inertia, making it more difficult to push them. Say I want a player to be able to push a large block with ease. Is there any way I can negate the inertia of a part, so it adopts the force of any other force that acts upon it? I'd paste code, but I don't know how I might be able to combat this. Changing friction and negating gravity has no effect on inertia, as expected.