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COMMUNITY QUESTION

Picking up Weapons?

How would I make the system automatically equip the player with the first weapon that is given to him? and that he cant disequip it unless he's changing to a new weapon, and also how would you make it so that there's a limited amount of weapons aloud, and if you reach the limited then you wont be able to pick it up instead you'd have to replace with your current equipped weapon?

1 answer

Roblox's built-in backpack system doesn't support specific details like these, but it can be done if you write your own backpack and use player:GetMouse() instead of tools. After managing the welding for the weapon objects with the character, you can write the backpack engine to have it run however it's supposed to.

1 comment

0

yup, thats what am trying to find out

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