Hey there. I've been having a bit of trouble with a simple piece of code. I was wondering if anyone here could help. Basically, I made a table, and used a portion of code to pick out a random one of the strings within said table. It's not working the way I want it though.
local colorTable = {
"Really red";
"Deep orange";
"New Yeller";
"Forest green";
"Lapis";
"Teal";
"Magenta";
"Pink";
"Carnation pink";
"Really black";
}
beam.BrickColor = BrickColor.new(math.random(#colorTable))
The 'beam' part is made out of neon material. However, I've changed this material to other things and I've still encountered the same issue.
My assumption is that I have the wrong equation in use within the BrickColor.new() parameters.
Help is greatly appreciated.
-Kon
