I am trying to make a script that enabled all of a certain object. It works but theres an error that I don't know what it is.
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(char)
while true do
game.ServerStorage.Map.Value = 1
local childs = game.Workspace.Map1:GetChildren("SpawnLocation")
for i,v in pairs(childs) do
v.Enabled = true
end
char:BreakJoints()
wait(15)
game.ServerStorage.Map.Value = 2
local childs = game.Workspace.Map1:GetChildren("SpawnLocation")
for i,v in pairs(childs) do
v.Enabled = false
end
local childs = game.Workspace.Map2:GetChildren("SpawnLocation")
for i,v in pairs(childs) do
v.Enabled = true
end
char:BreakJoints()
end
end)
end)
It says theres an issue with line 7

1 comment
What's the actual error text?