How do I make a brick that damages players? Answer below if you know.
-Carlardar
How do I make a brick that damages players? Answer below if you know.
-Carlardar
You need to run a Touched event on a part, then make sure the toucher is a human, and then damage it:
script.Parent.Touched:connect(function(hit) -- When part is touched
if hit.Parent:findFirstChild("Humanoid") then -- Check if it is a player
hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 50 -- Change '50' to how much you want it to damage
end
end)
script.Parent.Touched:connect(function(hit)
human = hit.Parent:FindFirstChild("Humanoid")
if human then
human:TakeDamage(10) -- change the number in parenthesis to whatever you like
end
end)
script.Parent.Touched:connect(function(p)
local x = 50 -- CHANGE THIS TO THE AMOUNT OF DAMAGE
local h = p.Parent:findFirstChild("Humanoid")
if (h ~= nil) then
h:TakeDamage(x)
end
end)
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