Hey guys, here's my script.
while true do
shed = game.ServerStorage.Shedletsky:Clone()
shed.Parent = game.Workspace
shed:MoveTo(Vector3.new(math.random(-512,512), math.random(50,325), math.random(-512,512)))
--game:GetService("Debris"):AddItem(shed, 5)
wait(1)
end
Things are pretty straight-forward, except Shedletsky keeps dying when I move him. i don't get any errors. You can test this by inserting a NPC with a humanoid into ServerStorage and naming it Shedletsky.

2 comments
Thank you!
No problem.