I am trying to make it so that this intvalue changes but it won't change.
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(char)
while true do
game.ServerStorage.Map.Value = 1
game.Workspace.Map1:GetChildren("SpawnLocation").Enabled = true
char:BreakJoints()
wait(15)
game.ServerStorage.Map.Value = 2
game.Workspace.Map1:GetChildren("SpawnLocation").Enabled = false
game.Workspace.Map2:GetChildren("SpawnLocation").Enabled = true
char:BreakJoints()
end
end)
end)
I want it so that when a Player joins it finds that players character and while the loop is running to set the values and all that stuff over and over.

4 comments
Remove the while loop, you only need to make a listener for an event once.
Are there any errors?
no errors. And I want to make it a loop constantly.
You should try using print() to see where the script stops. Also, does the map even have an IntValue? That's most likely your problem.