Let say I have a module script, with an event in it.
local Event = Part.Touched:connect(function(Hit)
print("A")
end)
And now let say I need to require that module in more than one script.
--Script1
local A = require(Module)
--Script2
local B = require(Module)
Will the event get connected two times? Firing both times when a player touch the brick or only once?

1 comment
Exactly what I was looking for, thanks.