Player = game.Players.LocalPlayer
Character = Player.Character
Mouse = Player:GetMouse()
run = game:GetService('RunService')
function onkey(key)
if key == "r" then
RS = Character.Torso["Right Shoulder"]
RS.C0 = RS.C0.CFrame*CFrame.Angles(0, 0, 1)
Hand = Instance.new("Part", Character)
Hand.FormFactor = "Custom"
Hand.CanCollide = true
Hand.Size = Vector3.new(0.2, 2.57, 0.42)
Hand.BrickColor = BrickColor.new("Black")
Hand.CFrame = Character.Torso.CFrame*CFrame.new(0, 2, 0)
Weld = Instance.new("Weld",Character)
Weld.Part0 = Weld.Parent["Right Arm"]
Weld.Part1 = Hand
Weld.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) *CFrame.new(0 , 0 , 0)
end
end
function Slash()
for i =1, 10 do
RS = Character.Torso["Right Shoulder"]
RS.C0 = RS.C0 *CFrame.fromEulerAnglesXYZ(0, 0, 0.16)
run.Stepped:wait()
end
for i =1, 10 do
RS = Character.Torso["Right Shoulder"]
RS.C0 = RS.C0 *CFrame.fromEulerAnglesXYZ(0, 0, -0.16)
run.Stepped:wait()
end
end
Mouse.Button1Down:connect(Slash)
Mouse.KeyDown:connect(onkey)
Basically, tried to make a sword where you would equip with r and slash or whatever you would call it with Button1Down, however I did not come far after I started getting this error.
16:36:08.019 - CFrame is not a valid member 16:36:08.020 - Script 'Players.Player.Backpack.LocalScript', Line 8 16:36:08.020 - Stack End
Any soloutions?

1 comment
The problem is you put "RS.C0 = Rs.C0.CFrame", change it to "RS.C0 = CFrame*CFrame.Angles(0, 0, 1)".