I've tried a lot and this just won't work.
while true do
brick.CFrame = CFrame.Angles(math.rad(var), math.rad(var), math.rad(var))
var = var + 1
wait(1)
brick.CFrame = CFrame.new(Vector3.new(-59, 14.59, -101))
end
I've tried a lot and this just won't work.
while true do
brick.CFrame = CFrame.Angles(math.rad(var), math.rad(var), math.rad(var))
var = var + 1
wait(1)
brick.CFrame = CFrame.new(Vector3.new(-59, 14.59, -101))
end
You can do this by combining CFrames with the * operator. This example will take the original CFrame of the brick and rotate it a little every second.
while true do
brick.CFrame = brick.CFrame * CFrame.Angles(0,0.1,0)
wait(1)
end
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1 comment
It begs the question: Where did you copy this from?