So, I started of think to make a "3-rd Person Camera" So I taught of using my 2D Script and convert it into a 3rd person camera script. So here's the problem I face.
I am not able to make the camera to always look at the head of my character using lookVectors.. Please help me
Script given below...
-- by udayk8139
game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.All, false)
game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
plr = game.Players.LocalPlayer
repeat wait() until plr.Character
local cam = game.Workspace.CurrentCamera
local char = plr.Character
local p = char.Torso
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local campart = Instance.new("Part", plr.Character)
campart.Name = "Cam"
campart.Anchored = false
--campart.CanCollide = false
campart.Transparency = 1
local bp = Instance.new("BodyPosition", campart)
bp.maxForce = Vector3.new(40000000, 40000000, 40000000)
local bg = Instance.new("BodyGyro", campart)
bg.maxTorque = Vector3.new(400000, 400000, 400000)
-------------------------------------------------------
cam.CameraType = Enum.CameraType.Scriptable
cam.Focus = p.CFrame
cam.FieldOfView = 80
-------------------------------------------------------
game:GetService('RunService').RenderStepped:connect(function()
bp.position = Vector3.new(p.CFrame.x, p.CFrame.y + 10, p.CFrame.z + 10)
campart.CFrame.lookVector = p.Position
cam.CoordinateFrame = campart.CFrame
end)
-- by udayk8139
