I've been trying to weld a model (half of it is union parts) so that when unanchored it doesn't fall apart. Trying to put this model in a ball so I can make a prop for a lobby in "Five Shifts at Bobbyland". I can't figure it out. How do I weld it?

4 comments

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The same way as you weld other parts. UnionOperations inhert from the class BasePart.

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I suggest grabbing the welding plugin, it's really easy to use and can weld npc's, models, and parts.

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Can you give me a link to a good one?

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(sigh) It's like people never decide to reply.