I have multiple parts that are in 1 model. Here is the model-
- model
Script
(24 part after the script)
Here is the script
local part = game.Workspace.model.Chandelierpart4
while wait(.1) do
part.CFrame = part.CFrame * CFrame.Angles(math.rad(5), 1,0)
end
If a weld can use this script for rotation, then that would be a huge help. If so, Can you help me by giving a visual of how to weld these parts. Please and thank you. I use codeshare.io so If you would like to do that to help with a visual, then simply message me :)
Thank you,
Sammy52520
:)

5 comments
That is good advice. However I was hoping to move the whole model around the same point
I actually found a more creative Idea on the design of the model that will allow this I am now testing
Yay! Glad I was helpful :)
Sorry I have been looking for a solution and for what I was told, it will not be as simple. You can't have :SetPrimaryPartCFrame as a part of the variable so I'll not only help myself, I will help for everybody
Why are you trying to move a part through a variable? Or am I misunderstanding you? Also, please mark this as answered if this was sufficient. :)