local tool = script.Parent local animation = tool:WaitForChild("Animation") local animation2 =tool:WaitForChild("Animation2") local player = game.Players.LocalPlayer
local animationtrack local buttonpressed = false
tool.Equipped:connect(function() local character = player.Character local humanoid = character:WaitForChild("Humanoid") animationtrack = humanoid:LoadAnimation(animation) animationtrack:Play() end)
tool.Activated:connect(function()
if not buttonpressed then
buttonpressed = true
local character = player.Character
local humanoid = character:WaitForChild("Humanoid")
animationtrack = humanoid:LoadAnimation(animation2)
animationtrack:Play()
wait(3)
buttonpressed = false
end
end)
tool.Unequipped:connect(function() animationtrack:Stop() end)
