game.Workspace.ChildAdded:connect(function(plr)
local name = plr.Name
local playerinplayers = game.Player:FindFirstChild(plr.Name)
if playerinplayers ~= nil then
playerinplayers.CanLoadCharacterAppearance = false
plr.Head.face.Texture = "rbxassetid://"
local bodycolors = Instance.new("BodyColors", plr)
bodycolors.RightArmColor = BrickColor.new("Pastel brown")
bodycolors.LeftArmColor = BrickColor.new("Pastel brown")
bodycolors.LeftLegColor = BrickColor.new("Dark stone grey")
bodycolors.RightLegColor = BrickColor.new("Dark stone grey")
bodycolors.TorseColor = BrickColor.Random()
bodycolors.HeadColor = BrickColor.new("Pastel Brown")
end)
Can someone please inform me what is wrong with this? When I tested my world with this script, it entirely just did not work.
