i would like to know how to do so i really wanna know and if its already answered then im sorry but i wouls really like to actully know how it is done for example in a obby when you go on a area for example final five then i want to music to change to something dramatic to the soundtrack so the player can really know that the person is on the last few stages just like super checkpoint
✓ ANSWER ACCEPTED
how do i add music in diffrent areas?
1 answer
✓ Accepted answer
function onTouch(hit)
local character = hit.Parent
local Player = game.Players:GetPlayerFromCharacter(character)
local sound = Instance.new("Sound")
sound.SoundId = "-- replace this with a sound ID (keep the Quotes)"
sound.Parent = Player.PlayerGui
sound:Play()
end
script.Parent.Touched:connect(onTouch)
this should do it just add the script inside a wall the player can go through and make the transparency to 1
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4 comments
THANK YOU
no problem and thanks for accepting my answer i go this answer from another person that helped me
Fast one.
yep i react quickply