Is there any way around this? I have a huge scanning wall that I want to move using CFrame. It is meant to go through an invisible map and turn all the parts visible using the 'Touched' event (I have the required scripts for it and it works just dropping the wall on bricks).
My problem though is it seems that if I move the wall using CFrame (.5 studs every 1 second) it doesn't fire the Touched event when it goes into the parts of the map. Does anyone know a way around this?

1 comment
maybe you should look into region 3s